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Never Alone: Video Games as Interactive Design by Paola Antonelli, Anna Burckhardt, Paul Galloway

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  • Never Alone: Video Games as Interactive Design
  • Paola Antonelli, Anna Burckhardt, Paul Galloway
  • Page: 140
  • Format: pdf, ePub, mobi, fb2
  • ISBN: 9781633451414
  • Publisher: The Museum of Modern Art

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Download new books for free Never Alone: Video Games as Interactive Design by Paola Antonelli, Anna Burckhardt, Paul Galloway 9781633451414 PDF ePub iBook (English Edition)

An exploration of interaction design through 35 classic examples of video games, from Space Invaders to Minecraft Our lives are increasingly lived on screens, and every one of our electronic interactions is mediated by a designed interface, which can be buggy and incomprehensible or inviting and accessible. Like other ubiquitous everyday tools, these interfaces are seldom recognized as objects of design—and even less as objects of interactive design. In video games, however, users are acutely aware of their relationship with the interface, making video games compelling examples of this important field of contemporary design. Published in conjunction with an exhibition at the Museum of Modern Art, Never Alone: Video Games as Interactive Design explores the impact of interactive design by examining 35 video games created between 1972 and 2018—from Space Invaders (1978) and Pac-Man (1980) to The Sims (2000) and Minecraft (2011). An overarching essay by curators Paola Antonelli, Anna Burckhardt and Paul Galloway presents the pioneering criteria by which MoMA has selected these video games for its collection, as well as the protocols for their acquisition, display and conservation. The richly illustrated plate section is divided into three sections that analyze input devices (keyboards, joysticks, buttons), game designers and players, and each game is accompanied by a short text illuminating its significance in the history of the medium.

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Never Alone: Video Games as Interactive Design By Paola Antonelli, Anna Burckhardt, and. Paul Galloway, 2022 Exhibition catalogue, Flexibound, 140 pages.
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Never Alone: Video Games as Interactive Design By Paola Antonelli, Anna Burckhardt, and. Paul Galloway, 2022 Exhibition catalogue, Flexibound, 140 pages.
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“Never Alone: Video Games and Other Interactive Design” is on exhibition at the MoMA from September 10, 2022, through July 16, 2023. Related 
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The Museum of Modern Art will present the new exhibition Never Alone: Video Games and Other Interactive Design on view in the Museum's 
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Games range from “Tetris” and “Pac-Man” to immersive explorations of nature like “Flower” or records of indigenous traditions and cultures like 
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Never Alone: Video Games as Interactive Design By Paola Antonelli, Anna Burckhardt, and. Paul Galloway, 2022 Exhibition catalogue, Flexibound, 140 pages.
Never Alone: Video Games as Interactive Design
Published in conjunction with an exhibition at the Museum of Modern Art, Never Alone: Video Games as Interactive Design explores the impact of interactive 
MoMA opens focused exhibitiion on interactive design
Never Alone: Video Games and Other Interactive Design is organized by Paola Antonelli, Senior Curator, Paul Galloway, Collection Specialist, and 
Tarn Adams | MoMA
Never Alone: Video Games as Interactive Design By Paola Antonelli, Anna Burckhardt, and. Paul Galloway, 2022 Exhibition catalogue, Flexibound, 140 pages.
Never Alone: Video Games as Interactive Design (MoMA)
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Since 2012, MoMA has acquired 36 games as part of a broader collecting strategy around interactive design, and these are the focus of “Never 
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will open a brand new exhibition entitled Never Alone: Video Games and Other Interactive Design. Did we mention they named the exhibit after 

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